10:00 - 16:00 | Creative Europe Media Workshop | 10:00 | Frostpunk: Content-related issues you may encounter when creating an application for the Creative Europe Media program PAWEL MIECHOWSKI / 11 Bit Studios
| 11:30 | Someday You’ll Return: A case study of the successful Creative Europe Media application JAN KAVAN / CBS Software
| 13:00 | Trip the Ark Fantastic: Creative Europe’s Media first Croatian success – finance and budgeting tips ALEKSANDAR GAVRILOVIC / Gamechuck
| 14:30 | 1on1 individual consultations for selected participants
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09:00 - 10:00 | Confer-O-Matic World Open
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SCS Software Stage (Stream 1)
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Bohemia Interactive Stage (Stream 2)
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10:00 - 10:25 | Opening Speech [EN] Pavel Barák, Lubomír Zaorálek, Vít Šimral
| | 10:30 - 10:55 | Effective Prototyping [EN] Fawzi Mesmar
| How the City of Prague Supports CCI [EN] Jiří Sulženko
10:30 - 10:40
Czech Republic: The Country for the Future [EN] Markéta Mentelová
10:40 - 10:55
| 11:00 - 11:55 | YouTrack: Make Your GameDev Truly Co-op [EN] Elena Pishkova, Anastasia Bartasheva
| State of the Czech Games Industry [EN] Pavel Barák
11:00 - 11:25
Balancing Gameplay of a RPG and Survival Game Using Process Mining - Gatewalkers Case Study [EN] Andrzej Stroiński
11:30 - 11:55
| 12:00 - 12:55 | Trucking Through the Hard Times [EN] Daniel Němec, Pavel Šebor
| Video Games as a Subversive Art [EN] Limpho Moeti
12:00 - 12:25
From Pudding to Smash Rivals [EN] Štěpán Fiala
12:30 - 12:55
| 13:00 - 13:55 | Enjoy your lunch | 14:00 - 14:25 | Retrospectives: You should run them more often [EN] Maurice Kroes
| Creating Music Sample by Sample [EN] Adam Sporka
| 14:30 - 14:55 | Storytelling in an Autonomous Game World [EN] Matthijs van de Laar
| Career Panel [EN] Don Xu, Juan Pablo Amador Steinbach
| 15:00 - 15:55 | The Making of Creaks [EN] Radim Jurda, Jan Chlup
| Game Design and Player's Psychology [EN] Ivan Krechňák
| 16:00 - 16:55 | Afternoon Break | 17:00 - 17:55 | Starting Your Project, Studio & Business Right [EN] Don Daglow
| Choosing Visual Style and Setting for your game [EN] Yaraslau Kot
17:00 - 17:25
Cris Tales: Innovating the JRPG [EN] Carlos Andres Rocha Silva
17:30 - 17:55
| 18:00 - 18:55 | How Our Mental Health is Affected by Game Creation [EN] Kate Edwards
| Panel: Surviving with our without a Publisher [EN] Christopher Wulf, Vladimír Geršl, Martina Santoro, Carlos Andres Rocha Silva. Moderator: Giacomo Sala
| 20:00 - 21:00 | GDS Jam - showcase of the games from the Game Jam |
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SCS Software Stage (Stream 1)
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Bohemia Interactive Stage (Stream 2)
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10:00 - 10:25 | | | 10:30 - 10:55 | Charles University Gamedev Program [EN] Jakub Gemrot
| Athletics Mania minigame [EN] Ondrej Cajka
| 11:00 - 11:55 | Making Mafia: Definitive Edition [EN] Ondřej Vévoda
| Narrative Structures for Better Game Design [EN] Ranko Trifkovic
| 12:00 - 12:55 | Charm of the Unexpected: Construction of Non-linear Gameplay in the Arma Series [EN] Ivan Buchta
| From Your Living Room to a Publisher - How to Build Interest for Your Game [EN] Michal Roch
| 13:00 - 13:55 | Enjoy your lunch | 14:00 - 14:55 | The Pandora's Box of Modding in 'Arma' Games [EN] Karel Mořický
| PANEL: One Simple Trick To Enter The Games Industry! (... doesn't exist. We'll give you some advice instead!) [EN] Diana Boden, Ramon Huiskamp, Jonas Pastoors, Klaus Scherwinski, Adinda Van Oosten, Roni Yosko. Moderator: Mascha Camino
| 15:00 - 15:55 | Basics of Core-game Networking Models [EN] Tomáš Hradecký
15:00 - 15:25
Imagine what you can do in Esports and Video Games with Cognitive and Cloud! [EN] William (Bill) Le Voir-Barry
15:30 - 15:55
| Negotiating a Publishing Deal: Where Are the Legal Traps & How to Avoid Them? [EN] Jaroslav Menčík
| 16:00 - 16:55 | Afternoon Break | 17:00 - 17:55 | Make games, not game [EN] Rami Ismail
| Tenacity of Mothers in the Global Games Industry [EN] Shiew Yeu Loh
| 18:00 - 18:55 | Fireside chat [EN] Harvey Smith (moderator Pavel Dobrovský)
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