Schedule
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Design

What's the agenda?

Thursday Friday Saturday
10:00 - 16:00
Creative Europe Media Workshop
10:00
Frostpunk: Content-related issues you may encounter when creating an application for the Creative Europe Media program
PAWEL MIECHOWSKI / 11 Bit Studios
11:30
Someday You’ll Return: A case study of the successful Creative Europe Media application
JAN KAVAN / CBS Software
13:00
Trip the Ark Fantastic: Creative Europe’s Media first Croatian success – finance and budgeting tips
ALEKSANDAR GAVRILOVIC / Gamechuck
14:30
1on1 individual consultations for selected participants

09:00 - 10:00
Confer-O-Matic World Open

SCS Software Stage (Stream 1) Bohemia Interactive Stage (Stream 2)
10:00 - 10:25
Opening Speech [EN]
Pavel Barák, Lubomír Zaorálek, Vít Šimral
10:30 - 10:55
Effective Prototyping [EN]
Fawzi Mesmar
How the City of Prague Supports CCI [EN]
Jiří Sulženko
10:30 - 10:40
Czech Republic: The Country for the Future [EN]
Markéta Mentelová
10:40 - 10:55
11:00 - 11:55
YouTrack: Make Your GameDev Truly Co-op [EN]
Elena Pishkova, Anastasia Bartasheva
State of the Czech Games Industry [EN]
Pavel Barák
11:00 - 11:25
Balancing Gameplay of a RPG and Survival Game Using Process Mining - Gatewalkers Case Study [EN]
Andrzej Stroiński
11:30 - 11:55
12:00 - 12:55
Trucking Through the Hard Times [EN]
Daniel Němec, Pavel Šebor
Video Games as a Subversive Art [EN]
Limpho Moeti
12:00 - 12:25
From Pudding to Smash Rivals [EN]
Štěpán Fiala
12:30 - 12:55
13:00 - 13:55
Enjoy your lunch
14:00 - 14:25
Retrospectives: You should run them more often [EN]
Maurice Kroes
Creating Music Sample by Sample [EN]
Adam Sporka
14:30 - 14:55
Storytelling in an Autonomous Game World [EN]
Matthijs van de Laar
Career Panel [EN]
Don Xu, Juan Pablo Amador Steinbach
15:00 - 15:55
The Making of Creaks [EN]
Radim Jurda, Jan Chlup
Game Design and Player's Psychology [EN]
Ivan Krechňák
16:00 - 16:55
Afternoon Break
17:00 - 17:55
Starting Your Project, Studio & Business Right [EN]
Don Daglow
Choosing Visual Style and Setting for your game [EN]
Yaraslau Kot
17:00 - 17:25
Cris Tales: Innovating the JRPG [EN]
Carlos Andres Rocha Silva
17:30 - 17:55
18:00 - 18:55
How Our Mental Health is Affected by Game Creation [EN]
Kate Edwards
Panel: Surviving with our without a Publisher [EN]
Christopher Wulf, Vladimír Geršl, Martina Santoro, Carlos Andres Rocha Silva. Moderator: Giacomo Sala
20:00 - 21:00
GDS Jam - showcase of the games from the Game Jam
SCS Software Stage (Stream 1) Bohemia Interactive Stage (Stream 2)
10:00 - 10:25
10:30 - 10:55
Charles University Gamedev Program [EN]
Jakub Gemrot
Athletics Mania minigame [EN]
Ondrej Cajka
11:00 - 11:55
Making Mafia: Definitive Edition [EN]
Ondřej Vévoda
Narrative Structures for Better Game Design [EN]
Ranko Trifkovic
12:00 - 12:55
Charm of the Unexpected: Construction of Non-linear Gameplay in the Arma Series [EN]
Ivan Buchta
From Your Living Room to a Publisher - How to Build Interest for Your Game [EN]
Michal Roch
13:00 - 13:55
Enjoy your lunch
14:00 - 14:55
The Pandora's Box of Modding in 'Arma' Games [EN]
Karel Mořický
PANEL: One Simple Trick To Enter The Games Industry! (... doesn't exist. We'll give you some advice instead!) [EN]
Diana Boden, Ramon Huiskamp, Jonas Pastoors, Klaus Scherwinski, Adinda Van Oosten, Roni Yosko. Moderator: Mascha Camino
15:00 - 15:55
Basics of Core-game Networking Models [EN]
Tomáš Hradecký
15:00 - 15:25
Imagine what you can do in Esports and Video Games with Cognitive and Cloud! [EN]
William (Bill) Le Voir-Barry
15:30 - 15:55
Negotiating a Publishing Deal: Where Are the Legal Traps & How to Avoid Them? [EN]
Jaroslav Menčík
16:00 - 16:55
Afternoon Break
17:00 - 17:55
Make games, not game [EN]
Rami Ismail
Tenacity of Mothers in the Global Games Industry [EN]
Shiew Yeu Loh
18:00 - 18:55
Fireside chat [EN]
Harvey Smith (moderator Pavel Dobrovský)

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Conference is organized by Eventia s.r.o., Terms & Conditions (CZ)